Surface To Solid Rhino5/10/2021
Normally this has to be done by making an offset of the surface and then closing the sides with a loft.Primitives are basic geometric shapes like a cube, cone, sphere, cylinder and pyramid.
One is to combine a set of separate surfaces describing a volume into a solid. These surfaces have no thickness and only when combined they define a single, closed volume. The mathematical description of this geometry is completely different than solid primitives. Several different primitives are available which can be combined into new shapes. This makes it one the one hand easy to use, because the basic building blocks are given, but on the. An influence which you need to understand to make the correct choice in geometry type when you. Rhino has the option of defining several different primitives. Although the typology of the primitive is predefined, additional settings are available which can be changed. If the object is created it will be placed on the grid unless you used the object snap options to align the primitive to another object. The solids can be created by selecting in the pull down menu Solid. The rollout menu gives access to a range of different primitives. Check the command line for additional options once you activated the command. In that case you start out with a ground plane and build for example walls and ceilings from cubes and columns from cylinders. Because they can intersect without colliding and there is no gravity in this virtual space they can be moved around freely. This way of generating geometry is quite similar to the form study assignments in previous courses. Although the options of volume interaction ( Boolean operations) and the amount of different primitives are limited the final complexity of the geometry can be quite substantial. The main options are to move one of the surfaces or edges of the solid or to move the corner points. However there is a limit on how far you can move them before the geometry starts to distort. However you can use it also as an aesthetic option for smoother edges. However the computer doesnt recognize it as a volume, it doesnt know that the surfaces are attached to form a volume. However with the option of join you can convert the set of NURBS surfaces to a solid. This can be very useful when adding thickness to a NURBS surface.
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